"Game studies is the discipline of studying games, their design, players, and their role in society and culture more broadly."
"Game studies is largely a multi- and inter-disciplinary field with researchers and academics from a multitude of other areas such as computer science, psychology, sociology, anthropology, arts and literature, media studies, communication, theology, and more."
This module is about developing a deeper understanding of our chosen field. The primary purpose for basic research is discovering, interpreting, and the developing of methods and systems for the advancement of human knowledge on a wide variety of scientific matters. Research is the basis on which academia is built, as well as industry.
We will be looking at:
- History of the games industry
- Genre and key titles
- How the industry works
- Who we are related to
- Game theory (Ludology and Narratology)
- Games in society
- Serious games and the future
We will be expected to know how to conduct research and communicate findings effectively in written and verbal forms by showing understanding of the video games industry, as well as understand key aspects of game studies.
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